4/2/2024 0 Comments Star citizen ps4![]() I think that's good for gamers, because crowdfunding and digital distribution are enabling more nichey stuff to be viable." "Ultimately that means I can make the same game for a fifth of the revenue, a fifth of the sales, and I can be more profitable, and I can exist on lower unit sales. "We don't even have a campaign going, we're not even selling new ships or anything, and we don't have a game." He goes on to guesstimate that his 150,000-odd early adopters are only five to 10 percent of Star Citizen's post-launch audience. "We generated $800,000 in February alone, which is crazy," he said. He also shares how his team's shortened development schedule and modular process is adding up to a tighter, better game than could be made at a AAA studio.Īnd if Star Citizen's ever-increasing crowdfunding totals are any indication, Roberts' audience is more than OK with the process. ![]() He confirms a few things we already knew about SC's playable hangar demo scheduled for August, as well as the dogfighting alpha in December. Game Industry interviewed Star Citizen mogul Chris Roberts at last month's GDC 2013, and the resulting read features plenty of interesting nuggets for space sim fans and the Roberts faithful. ![]()
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